8SVX vs SPX
A detailed comparison of Amiga 8SVX Audio and Speex Audio — file size, quality, compatibility, and which format to choose for your workflow.
Amiga 8SVX Audio
Audio FilesThe 8SVX format is an Amiga IFF audio format that stores 8-bit sampled sound with optional delta compression. It was the standard audio format on Commodore Amiga computers and is still encountered in retro computing and demoscene communities.
About 8SVX filesSpeex Audio
Audio FilesSpeex is an open-source audio compression format specifically designed for speech encoding. It uses Code-Excited Linear Prediction (CELP) and supports narrowband, wideband, and ultra-wideband modes for different speech quality requirements.
About SPX filesStrengths Comparison
8SVX Strengths
- Amiga-native archival format.
- Simple structure.
- IFF chunk-based.
SPX Strengths
- Patent-free voice codec.
- Three sample-rate modes for voice.
- Low CPU decode.
Limitations
8SVX Limitations
- Legacy — no new content.
- 8-bit mono only.
- Tiny ecosystem in 2026.
SPX Limitations
- Deprecated in favor of Opus.
- No music support.
- Rarely used in new projects.
Technical Specifications
| Specification | 8SVX | SPX |
|---|---|---|
| MIME type | audio/8svx | audio/speex |
| Extension | .8svx, .iff | .spx |
| Container | EA IFF | Ogg |
| Bit depth | 8-bit | — |
| Max rate | 28 kHz | — |
| Modes | — | Narrowband/Wideband/Ultra-wideband |
| Successor | — | Opus |
Typical File Sizes
8SVX
- Amiga game sample 2-100 KB
SPX
- 1 min voice (wideband 24 kbps) ~180 KB
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Frequently Asked Questions
8SVX (Amiga 8SVX Audio) is an audio file format used to store sound recordings — music, voice, podcasts, sound effects. The format defines how the audio samples are compressed (or stored raw), what bitrates are supported, and how metadata such as title, artist, album, and cover art is embedded. It is part of the audio files family.
SPX (Speex Audio) is an audio file format used to store sound recordings — music, voice, podcasts, sound effects. The format defines how the audio samples are compressed (or stored raw), what bitrates are supported, and how metadata such as title, artist, album, and cover art is embedded. It is part of the audio files family.
VLC, foobar2000, and the default media players on Windows and macOS handle 8SVX natively. On mobile, iOS Music and Android media apps vary in their support — popular formats work everywhere; niche ones may need a dedicated app. If playback fails on a device, converting to MP3 or AAC usually solves it.
VLC, foobar2000, and the default media players on Windows and macOS handle SPX natively. On mobile, iOS Music and Android media apps vary in their support — popular formats work everywhere; niche ones may need a dedicated app. If playback fails on a device, converting to MP3 or AAC usually solves it.
Upload the 8SVX to KaijuConverter and pick MP3, WAV, FLAC, AAC, OGG, or any other target. Our FFmpeg pipeline decodes the audio and re-encodes to the target format at sensible default bitrates (VBR ~190 kbps for music, 96 kbps for speech). Metadata and cover art travel with the audio where both formats support them.
8SVX can be lossy or lossless depending on the specific variant. Lossy variants (smaller files) discard some audio detail during compression in ways tuned to be inaudible; lossless variants preserve every sample exactly but produce larger files. For distribution, lossy at high bitrate is standard; for archival, lossless wins.